About This Game
Ultima: The Savage Empire is a role-playing video game set in the Ultima series, published in 1990. It is considered a “Worlds of Ultima” game, as it is not set in Britannia. It uses the same engine as Ultima VI (and Martian Dreams).
You, the Avatar, have been transported by your Moonstone to the primitive and savage world of Eodon. There, you must work towards uniting the native tribes to face a common threat: a race of gigantic ants known as the Myrmidex. You won’t be alone, however, as you will be assisted by Professor Rafkin, ace reporter Jimmy Malone, and the exotic jungle princess Aiela. Take control of strange and powerful shamanistic magics and confront a varied bestiary that includes vicious dinosaurs and even mad high priests.
Worlds of Ultima 1: Savage Empire was built using a modified Ultima VI engine; it’s familiar to long-time fans but it’s also a great starting point for people who are new to the world of Ultima. Featuring a text-based conversation system along with turn-based combat, Worlds of Ultima 1: Savage Empire should find a permanent space on your hard drive.
- Journey to a fierce jungle where savage dinosaurs, stone-age tribes, and mad scientists make their home!
- A highly interactive world where you can harvest plants, gather minerals, and craft items from gathered materials.
- An old-school RPG in the tried-and-true Ultima tradition.
|Genre||Role-playing – Adventure – Fantasy|
|Works on||Windows (XP, Vista, 7, 8, 10) and Mac OS X (10.6.8)|
|Languages||Audio and text: English|
|Released||December 30, 1990|
|Company||Origin Systems / Electronic Arts|
Minimum system requirements – Windows:
Windows XP or Windows Vista, 1.8 GHz Processor, 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), 2GB HDD, Mouse, Keyboard.
Minimum system requirements – Mac:
OS X 10.6.8 or later.
Processor: Intel Core Duo 2GHz+
Memory: 1GB of RAM
Graphics: 64MB of video memory Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled.