Fallen Haven: Liberation Day (1998)

About This Game

The battle for planet Nu Haven lasted just three months Earth Standard Time, and the cost in lives on both sides was staggering. Mankind had just been rudely awakened from a dream that it was alone in the universe.

Now the greatest military force ever assembled is about to be put at your command, your objective: to liberate planet Nu Haven and prevent the impending invasion of Earth. The most advanced weapons of the 24th century are at your disposal: dorships, heavy tanks, aerial bombers, dreadnoughts, and submarines – 45 different units in action on the battlefields.

While many of the improvements breathe new life into Liberation Day, too many irritating facets remain ignored. A list of omitted features includes morale, combat bonuses from facing, and a random mission generator or mission designer. Music in the game sounds lifeless and repetitive. Crude ambient sounds and combat noises fill the air with an embarrassing display of sound quality regression. The multiple second delay before a unit responds to your directive is undeniably baffling, since turn-based games have no real justification for suffering lag other than bad programming architecture.

As usual, Interactive Magic has left a bunch of bugs for us to enjoy.


  • 4 different races in a fight for supremacy on the planet
  • Changing geographical and climatic conditions
  • 23 research areas with numerous discoveries
  • Game-accompanying encyclopedia

Game Details

Genre Strategy – Turn-based – Sci-fi
Languages English
Size 404 MB
Company Les Productions Micomeq / iEntertainment Network Inc.
Released January 1, 1998

System Requirements

Minimum System Requirements
Recommended system requirements
System Windows 7 / 8 / 10 System
Processor 1.8 GHz Processor
Memory 512 MB RAM Memory
Graphics 3D graphics card Graphics
DirectX DirectX 7 DirectX DirectX 9
Storage 1GB available space Storage 1GB available space
Sound Sound
Other Other


Fallen Haven: Liberation Day (1998)

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