About This Game
The Spanish press the attack in the Yucatan against the fierce Maya and Aztec nations. The Germans put all their efforts into finding the legendary El Dorado. The Pontiac Uprising ends in a terrifying bloodbath between Native Americans and the British. And the Russians will do anything to conquer Alaska at the cost of the Haida. Lead armies of thousands of troops to victory in large-scale battles in 10 missions.
Both games are a real treat for any strategy fan. But this is not a standard RTS, there is no simple build-send-and-forget here because even the biggest army can be defeated by a well coordinated, but relatively small force. Just like the old proverb says: “An army of sheep led by a lion would defeat an army of lions led by a sheep.
American Conquest’s basic gameplay mechanics and economic factors are shared with the earlier GSC Game World title Cossacks: European Wars and its add-ons. As in Cossacks, American Conquest allows the building of a base with which the player will conduct military and economic activities to prepare for victory in a scenario.
- Wage historical wars on an epic scale, with over 16.000 units on gigantic battlefields.
- 12 nations to choose from, each with its own unique set of units, buildings, technologies, and abilities.
- Extensive battle mechanics that feature economical and political dependencies, unit formations, and tactical maneuvers.
|Genre||Strategy – Real-time – Historical|
|Company||GSC Game World / GSC Game World|
|Released||February 7, 2003|
Minimum System Requirements
Recommended system requirements
|System||Windows (XP, Vista, 7, 8, 10)||System||–|
|Memory||512 MB RAM||Memory||–|
|Graphics||3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)||Graphics||–|
|Other||Intel HD Graphics cards are not supported||Other||–|