About This Game
As a mercenary in the not-so-distant future, flying the super-advanced Raptor space fighter, you’ll be sent on interplanetary missions to knock out your MegaCorp’s top competitors. Battle against hordes of relentless enemies. Spend the bounties claimed for their demise to expand your devastating arsenal!
Discover secrets, find bonuses and battle boss ships that appear at the end of every wave! With each ship and ground target you destroy, you’ll earn more cash to improve your ship’s already formidable technology, in preparation for the next wave. You’ll be sent out to kill and destroy… But then again, it’s in your blood.
The 2010 Edition features improved graphics and native support for higher resolutions (640×400, 960×600 and 1280×800). Standard, oldschool graphics are also available.
Computer Gaming World’s Chuck Miller in December 1993 described Raptor as “Apogee’s most professional and competent release” since Wolfenstein 3D, with “exceptional” VGA graphics, concluding that “action aficionados will find it a holiday treasure”. He again praised the game in June 1994, reporting “I have not been as hooked on an action title since Sidewinder” in 1988 and concluding that it was “the best shareware title to arrive since” Doom. Scott Miller estimates that the game eventually sold between 80,000 or 90,000 copies.
- An impressive arsenal of upgradeable, hard-core, deadly weapons!
- According to Gametrailers.com and ScrewAttack one of the best 2D shooters ever created
- Fast-paced action and a pulse-pounding soundtrack to pump some adrenaline into your veins!
|Genre||Shooter – Arcade – Sci-fi|
|Company||Mountain King Studios / DotEmu|
|Released||April 1, 1994|
Minimum System Requirements
Recommended system requirements
|System||Windows XP or Vista||System||–|
|Memory||512 MB RAM||Memory||–|
|Graphics||3D graphics card||Graphics||–|
|DirectX||DirectX 7||DirectX||DirectX 9|
|Storage||2 GB HDD||Storage||–|