About This Game
“The idea that someone may be linking into my study, reading all of my books, disturbs me.”
The story of Myst continues. Return to this strange and wonderous universe, where books become portals into worlds, and where the lessons of the past may yet hold meaning for today.
Experience the stunning sequel to Myst and Riven, a complex tale of betrayal and revenge that only you can successfully unravel. Myst III: Exile plunges you into an adventure so real, you’ll forget it’s a game.
Gameplay in Myst III: Exile is similar to that of its predecessors. The player explores immersive, pre-rendered environments known as “Ages” by using either mouse clicks or the space bar for movement from set nodes across each Age. Unlike previous games, which employed a series of still images, Exile uses a “free look” system which gives the player a 360-degree field of view. The game also has an optional Zip mode, like Myst and Riven, to cross explored terrain quickly by skipping several nodes. Clicking allows the player to manipulate objects and pick up items. The on-screen cursor changes in context to show possible actions.
Each of the game’s Ages has a distinctive look and theme. Players begin their journey on the Age of J’nanin, which acts as a hub linking to other Ages and as a “lesson Age” demonstrating important principles for later puzzles. Three of these Ages are Amateria, a mechanical Age in the middle of a vast sea; Edanna, a world of preserved nature, with abundant plant and animal life; and Voltaic, a dusty island riddled with canyons filled with man-made constructions.
By gathering clues and manipulating the environment, the player solves thematically linked puzzles. For example, the book leading to Voltaic is accessed by aligning beams of light across a canyon; the Age itself contains similar energy-based puzzles. Edanna’s plant-filled puzzles require manipulation of the Age’s ecosystem. Puzzles often involve observing interactions between elements of the environment, then adjusting the links between them. The player can also pick up and view journals or pages written by game characters which reveal back-story and give hints to solving puzzles. Cursor Mode allows the player to select items from a personal inventory at the bottom of the screen.
- Five entirely new Ages to explore
- Hours of new mysteries to uncover
- Dramatic new storyline
- Free-look Movement System – View 360° at every location
- Rich music and riveting cinematics
|Genre||Adventure – FPP – Puzzle|
|Works on||Windows (7, 8, 10)|
|Languages||Audio and text: Deutsch, English, español, français, italiano, nederlands|
|Released||May 8, 2001|
|Company||Presto Studios / Cyan Worlds|
Trailer / Intro
Minimum system requirements – Windows:
7 / 8 / 10
Processor: 1.8 GHz
Memory: 512MB RAM (1 GB recommended)
Graphics: 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
Storage: 1GB available space