About This Game
The planet New Haven was supposed to be a paradise, an idyllic, peaceful new home for colonists from Old Earth. But that was before the wars broke out, before the provinces turned on one another, and before the aliens arrived.
Unwittingly, Earth scientists awoke the sleeping giant of the Tauran war machine. The same deep-space probes that first discovered New Haven also alerted the aliens. Now the Taurans, warlike aliens previously unknown to humankind, have mounted a campaign, descending upon New Haven with one goal: total conquest.
Gameplay
As the games begins you are in your capital city. There is a quick start tutorial in the manual to help you on. In fact, as much as I hate to say it, and as much as no one will do it, it is a good idea to read the manual thoroughly before playing the game. This will help to avoid defeat after defeat in the tactical section.
Everything is very “modern”, maybe futuristic would be a better word. I found some of the buttons for the various modes were not intuitive. At one point I was to click on the “map” button.
Features
- Strategic and tactical levels of gameplay
- Build structures, research technologies, and fight battles
- Play as humans or aliens, each with unique strengths and weaknesses
- More than 15 territories to conquer in each scenario
- Multiple difficulty levels
Game Details |
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Genre | Strategy – Turn-based – Sci-fi |
Languages | English |
Size | 101 MB |
Company | Les Productions Micomeq / iEntertainment Network Inc. |
Released | January 1, 1997 |
System Requirements
[Windows] Minimum System Requirements |
[Windows] Recommended system requirements |
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System | Windows 7 / 8 / 10 | System | – |
Processor | 1.8 GHz | Processor | – |
Memory | 512 MB RAM | Memory | – |
Graphics | 3D graphics card | Graphics | – |
DirectX | DirectX 7 | DirectX | DirectX 9 |
Storage | 1GB available space | Storage | – |
Sound | – | Sound | – |
Other | – | Other | – |
Thereby
Next Game
Fallen Haven: Liberation Day (1998)