About This Game
Descent II is a 1996 first-person shooter video game developed by Parallax Software and published by Interplay Productions. It is the second game in the Descent video game series and a sequel to Descent. Unlike standard first-person shooters, the player must control a flying ship that has a six degrees of freedom movement scheme, allowing the player to move in any 3D direction. The original soundtrack features industrial metal contributed by notable musicians such as Type O Negative, Ogre and Mark Walk of Skinny Puppy, and Brian Luzietti. The game received very positive reviews from video game critics. A sequel, Descent 3, was released in 1999.
Descent II is a six degrees of freedom shooter wherein the player controls a flying ship from a first-person perspective in zero-gravity. It is differentiated from standard first-person shooters in that it allows the player to move and rotate in any 3D direction. Specifically, the player is free to move forward/backward, up/down, left/right, and rotate in three perpendicular axes, often termed pitch, yaw, and roll. Aboard the ship, the player can shoot enemies and fire flares to explore darkened areas.
- Dynamic gameplay that is hard to match even by today’s standards
- A great musical score composed by artists such as Type O Negative and Skinny Puppy
- Challenging multiplayer modes
|Genre||Shooter – Simulation – Sci-fi|
|Works on||Windows (7, 8, 10) and Mac OS X (10.9+)|
|Languages||Audio and text: English|
|Released||March 13, 1996|
|Company||Parallax Software / Interplay|
Minimum system requirements – Windows:
7 / 8 / 10
Processor: 1.8 GHz
Memory: 512MB RAM (1 GB recommended)
Graphics: 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
Storage: 1GB available space
Minimum system requirements – Mac:
OS X 10.9+
Processor: Intel Core Duo 2GHz+
Memory: 1GB of RAM,Graphics: 64MB of video memory
Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled.