About This Game
Build Rome in the Ultimate City-Building Simulation!
You are the Governor of a Roman province whose capital city (if you build it well!) will become the talk of the Empire. Choose from dozens of authentic structures – temples, aqueducts, bath houses, even the Circus Maximus – and watch your city spring to life. Develop resources, open trade routes and promotion will soon follow.
Then expand your territories and move up the ranks. Your challenge – to rise and become the next Caesar – while confronting upstart Gauls, invading barbarians and restless citizens who threaten your eternal cities.
When the game begins the Roman empire extends no further than Italy. Players have the opportunity to civilize adjacent barbarian provinces, eventually reaching the entire Roman Empire at its height.
When a province is civilized it unlocks the surrounding provinces. A computerized rival also completes missions both preventing the player from civilizing that province and allowing them to civilize the provinces adjacent to it (the computer has been known to civilize a province it could not have selected when it successfully civilized the last, meaning it is a randomized event, rather than AI). Unlike Caesar III, or Pharaoh, the province and city are separate spheres, as is the military.
The player builds primary industry (such as mines or farms), trade facilities (such as roads or docks), and military facilities(such as forts and walls) on one map and builds their city houses, secondary industry (such as wineries or potters), and tertiary industry (such as fire stations, police stations, bath houses) on another (represented as four squares in the center of the provincial map).
Most missions require the player to pacify a province and raise the citizens standard of living to a certain level, while neither suffering a military loss, nor losing the emperor’s favour, often within a certain time frame.
The game is won when the player has conquered sufficient provinces to attain the rank of Caesar.
The game is lost if the player’s computerized rival becomes Caesar, if Caesar removes the player from their post for running too large a deficit, for going beyond the time frame, for failing to follow Imperial demands, or having the city conquered.
- Build magnificent cities in authentic architectural detail.
- Develop your province with trade routes, industries, and fortifications.
- Defend your city from invaders with easy point and click combat.
|Genre||Strategy – Building – Historical|
|Works on||Windows (XP, Vista, 7, 8, 10)|
|Languages||Audio and text: English|
|Released||January 1, 1995|
|Company||Impressions Games / Activision|
Minimum system requirements – Windows:
XP / Vista / 7 / 8 / 10
Processor: 1.8 GHz
Memory: 512MB RAM (1 GB recommended)
Graphics: 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
Storage: 1GB available space